5)Open your character's skeletal mesh and create a socket called PhoneSocket on the right hand
(ue mannequin in hand_r)
*Choose the phone model as Preview Mesh and try to fit the phone in your hand, otherwise parts
such as the selfie camera may not work properly.
6)By retargeting the ABP_PhoneState anim instance, add it to your character's anim instance as a
linked anim graph and select Phone as the tag.